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In-game commodities - Herbs, Pills, and Dust in Medellin, and Shrooms, Candy, and PH in Sin City - can be created by a player who chooses the Producer profession.

Creation of these commodities (otherwise known as production) is controlled from the Production Center, wherein a player can Start/Stop Production, as well as Abandon and Upgrade their Grow House in each city. While a producer cannot hire Hustlers like a Trader can, they can both trade and sell your commodities.

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